Isabella Coq A Present for my dad

From AGI Wiki

Jump to: navigation, search
Isabella Coq: a present for my dad
Project Status: complete
Release Date: november 13th 2005
Author(s): Robin Gravel
Language: English, French

Contents

About the Game

Author: Robin Gravel

Today's father's day and Isabella Coq wants a present for her dad Coco Coq. She must collects some objects and visiting others families like the Zazia family, the Kimono family (a japanese family), the Medicine family, the Tremblay family and the Roomies family.

That's right. Isabella will walk on the neighborhood and downtown where she can buy a present for her father.

The better the player scores, the better gift she can buy and the better ending the player will see.

Isabella Coq uses more advance point & Click than any previous Robin Gravel's agimouse games. In addition to choose some actions like looking, speaking and doing something, now with this game, the player can select an object from the inventory and use it in the game.

To do this, the player has to go to the inventory screen, select an object and in game, the player clicks on the object selected and use it in the game.

If the player made the best score, he/she can play an extra game.

Robin was planning to release Isabella Coq: a present for my dad in time for the father's day 2005. The game is finally released in November 6th 2005. The second version was released in November 13th 2005.

Better later than never.

Screenshots

Image:BELLA01.GIF Image:BELLA02.GIF Image:BELLA03.GIF Image:BELLA04.GIF

Walkthroughs/Hints

Related Links

Personal tools